MASHING UP SHAKESPEARE
joel fishbane
Raised on a literary pedestal, hailed as the greatest playwright that ever lived, poor William Shakespeare has long been a victim of his own reputation. Traditionally seen as the domain of the theatrical elite, it usually takes a gimmick or a radical re-interpretation of the text to get the average audience involved in his work. Last year, the Stratford Festival shoved Seanna McKenna into the title role of Richard III while down in New York, audiences can still see Sleep No More, Punchdrunk’s site-specific, immersive re-telling of Macbeth.
Now, for those who don’t fancy a night in the theatre, there’s a new adaptation in town: To Be Or Not to Be: That is the Adventure, a choose-your-own-adventure version of Hamlet by Canadian comic book writer Ryan North.
The idea is as simple as it is brilliant: readers can opt to be Hamlet, Ophelia or the ghost of Hamlet’s father and then follow that character through the story (Yes, Hamlet’s father dies right away and, as a ghost, you are tasked with solving your own murder). While readers can follow the same choices as Shakespeare’s counterparts, there is plenty of leg room to change everyone’s fate. “You can battle pirates or invent indoor heating or both,” says North on the video found on his fundraising page at Kickstarter.com. Each storyline is written by North, who founded Dinosaur Comics and co-edited the bestselling short story anthology Machine of Death